ATLAS Institute's Whaaat!? Festival has returned from the virtual wilderness! Back in-person in November, the fourth annual event promises an arcade and conference packed with phenomenal guest speakers, bizarre games and experimental interactions.
The 12 members of the CU Boulder community who contributed to the new $50-million Meow Wolf Denver location are all associated with the ATLAS Institute.
To assist first responders and site operators, the ACME Lab developed ARMAS—augmented reality maintenance and safety—a marker-based AR system that lets the user see color-coded visualizations of battery cells inside containers.
Creative Technology and Design seniors may now opt to work on sponsored projects: "Students work on real-world projects in a client-contractor relationship, and companies have the opportunity to work with creative engineering students exploring interesting and leading-edge creative technology projects.”
THING Lab researchers, led by recent PhD graduate, Ryo Suzuki, developed a swarm of shape-changing robots that move furniture around a room, opening up new haptic ideas for virtual reality.
Imagine opening up a book of nature photos only to see a kaleidoscope of graceful butterflies flutter out from the page. Such fanciful storybooks might soon be possible thanks to the work of a team of designers and engineers at CU Boulder’s ATLAS Institute.
ATLAS Instructor Annie Margaret is creating a Digital Wellness Summer Program for middle-school girls that provides strategies adolescents can use to minimize the negative psychological impacts of social media.
Ellen Do, professor of computer science with the ATLAS Institute, has a long history of doing community outreach and service for the ACM Creativity & Cognition Conference, and this year is no exception.